Strive — Rouse the Mob costs 2R more to cast for each target beyond the first.
Any number of target creatures gets +2/+0 and gain trample until end of turn.
Subscribe to receive any information published by DeckForge
Choosing a selection results in a full page refresh.
Opens in a new window.
🍪
Cookie Preferences
We use cookies to enhance your browsing experience, serve personalized content, and analyze our traffic. By clicking 'Accept All', you consent to our use of cookies.